Rules of Craps
The rules of craps may at first glance seem complicated, but once they’re understood, it’s pretty simple. Played with a pair of standard six-sided dice, you bet on the outcome of the roll.
The game is played in rounds, and players (also known as shooters) place their bets on various parts of the table. Each part of the table signifies a different bet, and a win or loss is determined by the outcome of the shooter's roll.
If playing the shooter, you’re required at minimum to place a 'pass' or 'don't pass' bet. Your first roll is known as the 'come out roll'.
If the come out roll is a 7 or 11, the bets placed on the pass line win, and therefore bets placed on the don't pass line lose, and that's the end of the round. If the come out roll is 2, 3 or 12 then the win goes to the don't pass line, and the pass line loses.
Should the shooter roll a 4, 5, 6, 8, 9 or 10 on the come out roll, then the number rolled becomes the 'point'. The shooter then continues to roll until they get the point number, or if they roll a 7.
Rolling a 7 signifies a don't pass line win, and pass line loss, while rolling the point number results in the opposite.
Once the shooter is out, the next player takes over and the round starts again.
Types of Bets in Online Craps
A place bet is when you bet on rolling the number of your choice, before the 7 is rolled.
This bet is a one-roll bet, where you’re betting on the outcome of the next roll only.
This bet is one of the most common bets in the game, as well as a defined favourite. With the house edge standing at only 1.41% it's considered one of the best casino bets in all casino games.
The bet is made on the shooter's come out roll. If they roll a 7 or 11, then you win the bet. However, if they roll a 2, 3 or 12 then you lose the bet. If the round continues and the shooter rolls the point number before a 7, then the pass bet wins. If a 7 is first, the pass bet loses.
Don't pass bet
This bet is the exact opposite of the pass bet, except you're now betting on the shooter losing. If a 2 or a 3 is rolled then you win the bet, but you’ll lose if the shooter rolls a 7 or 11. If the round continues, the shooter will need to roll a 7 before the point number for you to win the bet.
The come bet is essentially the same as a pass bet except you can place it while the round is in progress, and after the point number has been established. If a 7 or 11 is rolled, the bet wins, or if a 2, 3 or 12 is rolled, then the bet is lost. If the round continues, the shooter will have to roll the come bet point number before the 7 which will win you the bet.
Don't come bet
The don't come bet is the exact opposite of the come bet, and can also be made while the round is in progress. If the shooter rolls a 2 or a 3 then you win, and if they roll a 7 or 11 you lose. If a 7 is rolled before rolling the point number once it has been established, then you win.